Characters#

  • Review the characters

Characters#

NameP. PcptP. InvP. InsTrained SkillsLanguages
October “Toby” Daye151412Athletics, Investigation, Nature, Perception, Sleight of Hand, Stealth, SurvivalAbyssal, Common, Elvish
Shadicar141114Deception, Insight, Perception, Performance, Persuasion, Sleight of HandCommon, Elvish
Skreek9109History, Medicine, Persuasion, ReligionAarakocra, Common, Dwarvish, Elvish
Slumpet Zoommimist181412Deception, Investigation, Perception, Persuasion, Sleight of Hand, StealthCommon, Gnomish, Thieves’ Cant

Tempus Session 02 (2022-11-09)

Strong Start#

  • Nightmares of party members
    • Shad
    • Slumpet back in jail
    • Toby turned into a fish on dry land
    • Skreek sees the arbiter cleansing the town of Tannis
      • “Wrath of god”

Scenes#

  • Locate the Hag’s Lair
    • Traverse forest
    • Will-o-wisp ⇒ shadow / skeleton encounter
    • Flameskull guardian outside lair
  • Hags lair
    • Rug of Smothering covers a trap door down to the alter
    • Mimic in the main room as a guard
    • Investigate voodoo of town and tainted medallion
    • Find alter to the shadow dragon
  • Serenity appears to defend her lair
  • Animates the shadows of the players as an action

Secret and Clues#

Check off when revealed

  • Darklings work for Serenity
  • Serenity’s lair is in the elven forest north of the camp
    • Shadows seem abnormally gaunt and sometimes move on their own as though alive.
    • Creatures are transported to a harmless but eerie demiplane filled with shadowy forms, waxy corpses, and cackling. The creatures are trapped there for a minute or two, and then returned to the place where they vanished from.
    • Intelligent creatures see hallucinations of dead friends, family members, and even themselves littering the hag’s realm. Any attempt to interact with a hallucinatory image causes it to disappear.

Fantastic Locations#

  • Build Fantastic [[Locations]]

Link to fantastic locations. Use the @ symbol to internally link to a Location page.

NPCs#

  • Review [[NPCs]]

NPC link. Use the @ symbol to internally link to an NPC page.

Monsters#

Deadly Encounter Benchmark#

Calculate the deadly encounter benchmark by adding together all character levels and dividing by 2 if they’re 5th level or above or divide by 4 if they’re 1st to 4th level. An encounter may be deadly if the sum total of monster challenge ratings is greater than half the sum total of character levels or one quarter of character levels if the characters are 4th level or below.

Treasure#

Scratchpad#

Jot down notes during your game. Use it for a text-based combat tracker or anything else. Copy and paste from here into Discord for example. Here’s more on playing D&D and Discord and a Markdown-based battle map.

Session Notes#

  • Found the cabin in the grey section of the forest
  • Defeated flameskull
  • Shad broke into the cabin via a window
  • Slumpet pocketed the destroyed flameskull