🎠Strong Start#
Final Battle - Cold Open
đź—ş Scenes Overview#
⚔️ Map#

ℹ
Source
Czepeku > Ancient Battlefield - Magic Symbol Night
🔑 Secrets & Clues#
đź—ˇ Monster Stat Blocks#
📝 Session Notes#
- Arrival
- The party entered the ancient battlefield at night as the ritual was just beginning.
- The portal was 15ft in diameter when the party arrived, positioned near the base of the northern ruins.
- The Weaver was positioned in the ruined structured to the north.
- Manus was positioned near the portal, keeping watch.
- Round 1
- Manus greeted the party, happy that they got his note and decided to come. He taunted the party and fired a couple shots with his bow.
- The Weaver cast greater invisibility and used option b to advance the ritual slowly, causing a secondary ring of runes to appear around the portal: fuzzy, unstable, ~5 ft larger in diameter than the current stable portal.
- The party carefully pushed north, trying to avoid the dark pools of water as much as possible. They were difficult terrain and when the party glanced at the water, they saw horrific visions of war.
- Round 2
- Manus charges towards Skreek, comments on his nice new sword, and attacks him with his pair of elemental blades
- The Weaver moved from his original location to confuse the party and advanced the ritual again, causing the fuzzy ring around the portal to solidify and the portal expanded to fill the new space (the portal is now larger and stable/locked). He also attempts to use the Suggestion spell on Skreek, but it fails.
- Shad cast a new spell, Dawn, causing a large circular area of the battlefield to become filled with daylight and inflicting radiant damage on any creature in the light. This revealed the Weaver’s new position when he momentarily caught fire and took damage from the spell.
- Slumpet positioned himself on the highest perch he could find (a ruined battlement) to give him visibility over the entire battlefield and a wall to hide behind
- Toby traded blows with Manus, trying to keep his attention focused on her.
- Skreek approached the Weaver after seeing his position thanks to Shad’s Dawn spell. He attacked with Summer’s Edge and used Shining Smite to cause the Weaver to glow with radiant light, rendering his invisibility useless as long as SKreek could keep concentration on the spell.
- Round 3 + 4
- Trius arrives, Moonblade drawn, and ready for battle on her unicorn. The epic battle hymn telepathically transmitted to all her allies
- The Weaver cast the Maze spell on Skreek, banishing him to a demi plane, removing him from the battlefield. Skreek would need to investigate the maze to find a way to escape. The Weaver also continued to advance the ritual and a new fuzzy edge formed around the portal. While Skreek was in the maze, the Weaver’s invisibility started working again.
- Shad dropped his Dawn spell to cast Confusion on Manus. The spell took hold and Manus was dazed for his entire next round, taking no actions.
- The party continued to pressure the Weaver with as much damage as they could muster
- The Weaver lashed out with own Shadowweave bolt attacks, focusing on Shad. He knocked Shad unconscious, breaking the spell that was dazing Manus. As Shad fell, a warm cocoon of divine light enveloped Shad and his body was raised, as if by invisible strings, to a standing position. He eyes opened and his wounds partially healed as he heard the Aribiter’s voice in his head: “You are still needed her, my champion…”.
- The Weaver, obviously pressured and frustrated, yelled to Manus: “What am I paying you for! This is what we’ve been working towards for so long. It’s time to get serious and earn your keep!”. Manus relented, but said dismissively “Fine, but I’m not sure this ritual is really going to be worth it.”. The Weaver advanced the ritual again and the new fuzzy edge solidified, making the stable portal increase in size again, now 10 feet wider than it was when the ritual started.
- Summer’s Edge helped Skreek get out of the maze, drawing from its own experience with banishment spells in the past, and return to the battle.
- Round 5 + 6
- Manus finally summoned two of his shadow clones and used them to tie up multiple party members.
- The battle continued this way for two rounds, each side dealing significant damage. Skreek and Trius used divine magic to heal them selves and their allies to keep them in the fight.
- The Weaver advanced the ritual yet again, forming a new fuzzy ring around the portal.
- Skreek tried attacking the portal after seeing one of Francis’ errant fire rays graze the portal and seem to disrupt it slightly. Skreek’s attacks seemed to be having an effect on the portal, but the fuzzy edge remained.
- After taking significant damage and seeing his goals slipping away, became desperate. He gathered magical energy to his fist and slammed the ground. Reality seemed to rupture around the blow and a shockwave of force slammed into everyone nearby, dealing a decent chunk of damage.
- Seeing this, Manus became enraged and screamed at the Weaver: “this is too far, I didn’t sign up for this!”. Manus seemed poised to turn against the Weaver.
- Trius was too far away from the Weaver to bring her blade to bear, so she cast Moonbeam. A silvery pillar of moonlight slammed down from the heavens and impacted the Weaver. It nearly sliced him in half like a laser and his body fell to the ground, cold and unmoving. The party won the day and made sure Nidhogg could not return to the realm this day.