Posts for: #Adversaries

Bodak


Bodak

Medium Undead, Typically chaotic evil


  • Armor Class 15 (natural armor)
  • Hit Points 58 (9d8 + 18)
  • Speed 30 ft.
  • Initiative +3 (13)

STRDEXCONINTWISCHA
15 (+2)16 (+3)15 (+2)7 (-2)12 (+1)12 (+1)

  • Skills Perception +4, Stealth +6
  • Damage Resistances cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks
  • Damage Immunities necrotic, poison
  • Condition Immunities charmed, frightened, poisoned
  • Senses Darkvision 120 ft., passive Perception 14
  • Languages Abyssal, the languages it knew in life
  • Challenge 6 (XP 2,300; PB +3)
  • Proficiency Bonus +3

Death Gaze. When a creature that can see the bodak’s eyes starts its turn within 30 feet of the bodak, the bodak can force it to make a DC 13 Constitution saving throw if the bodak isn’t incapacitated and can see the creature. If the saving throw fails by 5 or more, the creature is reduced to 0 hit points unless it is immune to the frightened condition. Otherwise, a creature takes 16 (3d10) psychic damage on a failed save.
Unless surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn. If the creature does so, it has disadvantage on attack rolls against the bodak until the start of its next turn. If the creature looks at the bodak in the meantime, that creature must immediately make the saving throw.

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Manus, the Chaos Duelist

Manus, the Chaos Duelist

Medium humanoid (variant human), chaotic neutral

Armor Class 19 (Natural Armor)
Hit Points 275 (30d10 + 120)
Speed 50 ft.
Challenge 11 (7,200 XP)
Proficiency Bonus +4

STRDEXCONINTWISCHA
12 (+1)24 (+7)18 (+4)18 (+4)16 (+3)22 (+6)

Saving Throws Dex +11, Con +8, Wis +7, Cha +10
Skills Acrobatics +11, Deception +10, Insight +7, Intimidation +10, Performance +10
Condition Immunities Frightened, Grappled, Restrained
Damage Resistances Fire, Cold, Lightning, Poison
Senses Darkvision 120 ft., Passive Perception 13
Languages Common, Draconic, Infernal

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