Posts for: #Character

Bodak


Bodak

Medium Undead, Typically chaotic evil


  • Armor Class 15 (natural armor)
  • Hit Points 58 (9d8 + 18)
  • Speed 30 ft.
  • Initiative +3 (13)

STRDEXCONINTWISCHA
15 (+2)16 (+3)15 (+2)7 (-2)12 (+1)12 (+1)

  • Skills Perception +4, Stealth +6
  • Damage Resistances cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks
  • Damage Immunities necrotic, poison
  • Condition Immunities charmed, frightened, poisoned
  • Senses Darkvision 120 ft., passive Perception 14
  • Languages Abyssal, the languages it knew in life
  • Challenge 6 (XP 2,300; PB +3)
  • Proficiency Bonus +3

Death Gaze. When a creature that can see the bodak’s eyes starts its turn within 30 feet of the bodak, the bodak can force it to make a DC 13 Constitution saving throw if the bodak isn’t incapacitated and can see the creature. If the saving throw fails by 5 or more, the creature is reduced to 0 hit points unless it is immune to the frightened condition. Otherwise, a creature takes 16 (3d10) psychic damage on a failed save.
Unless surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn. If the creature does so, it has disadvantage on attack rolls against the bodak until the start of its next turn. If the creature looks at the bodak in the meantime, that creature must immediately make the saving throw.

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Arbiter

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  • Angel of Justice
  • Serves the dusk lord
  • Marked the party with her symbol

Restoring the crystal at the leyline barrier

To restore the crystal within the arcane circle at the Summer Leyline Temple, the issue lies likely not with the crystal alone but with the disturbance in the leyline energy and the balance of the arcane circle itself.

Consider these steps to reattune the crystal and restore the barrier’s integrity:

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Blackbird

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Race/Class: Unknown / Dealbroker & Information Dealer

Background: A mysterious figure operating on the edges of the known world—perhaps fey, perhaps something darker—Blackbird offers deals, not favors. Toby struck a bargain with them in a moment of need, hinting at the weight and risk such pacts carry. They speak in riddles and half-truths, often appearing when the party is desperate. Their allegiance is unknown, and their goals are never stated plainly.

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Elara Sunforge

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Name

Background

  • Race: Summer Eladrin
  • Age: Ageless, but appears to be in her late 20s
  • Role: Renowned as the most skilled smith in the Summer Court, Elara has the knowledge and ability to reforge the legendary blade, Summer’s Edge.

Physical Appearance

  • Hair: Elara has a stylish pixie cut hairstyle, her hair a vibrant golden color that seems to shimmer like sunlight. The short, sleek cut gives her an air of efficiency and modernity.
  • Eyes: Her eyes are a bright emerald green, sparkling with intelligence and a hint of mischief. They reflect the warmth and intensity of the summer sun.
  • Skin: Her skin has a warm, sun-kissed glow, smooth and flawless, exuding vitality and health.
  • Build: Elara is lean and athletic, with toned muscles that speak to her physical strength and skill as a smith. She moves with grace and confidence.
  • Attire: She wears a sleeveless tunic made of lightweight, flame-resistant materials, adorned with intricate golden patterns. Her blacksmith’s apron is made of enchanted leather, and she often has a pair of protective goggles perched on her head. Her outfit is both practical and stylish, fitting for a master smith of her stature.

Personality

  • Confident and Skilled: Elara is highly confident in her abilities, and her reputation as a master smith is well-deserved. She takes great pride in her work and is always striving for perfection.
  • Warm and Approachable: Despite her formidable skills, Elara is warm and approachable. She enjoys sharing her knowledge and is always willing to teach or offer advice to those who seek it.
  • Competitive Spirit: As a member of the Summer Court, Elara has a competitive spirit and loves participating in and watching the games and contests of skill held in the coliseum. She believes that friendly competition brings out the best in everyone.

Role-Playing Tips

  • Confident Speech: When portraying Elara, speak with confidence and enthusiasm. She is passionate about her craft and proud of her abilities.
  • Warmth and Humor: Elara has a warm, friendly demeanor and a good sense of humor. She enjoys banter and is quick to laugh, making those around her feel at ease.
  • Attention to Detail: Elara is meticulous and detail-oriented, often examining items or situations with a critical eye. She appreciates quality and craftsmanship in all things.

Example Dialogue

  • On Reforging Summer’s Edge: “Ah, Summer’s Edge! A blade of such legend and power. To reforge it would be an honor and a challenge I eagerly accept. This sword was crafted to protect our realm, and it will do so again.”
  • On the Summer Court: “Welcome to the Summer Court, where the sun never sets on our spirit of competition and excellence. Here, we celebrate strength, skill, and the joy of creation.”
  • On the Coliseum: “The coliseum is the heart of our court, a place where champions are made and legends are born. There is no greater thrill than the roar of the crowd and the heat of the forge.”

Setting: The Summer Court

Architecture: The Summer Court is styled like ancient Rome, with grand marble buildings, open courtyards, and majestic columns. The streets are bustling with activity, and the air is filled with the sounds of laughter, music, and the clang of metal from the forges.

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