Posts for: #Character

Francis, the Flameskull

Tiny undead


  • Armor Class 13
  • Hit Points 40 (9d4 + 18)
  • Speed 0 ft., fly 40 ft. (hover)

STRDEXCONINTWISCHA
-5 (+1)+3 (+1)+2 (+1)+3 (+1)+0 (+1)+0 (+1)

  • Skills Arcana +7, Perception +2
  • Damage Resistances Lightning, Necrotic, Piercing
  • Damage Immunities Cold, Fire, Poison
  • Condition Immunities Charmed, Frightened, Paralyzed, Poisoned, Prone
  • Senses Darkvision 60 ft., passive Perception 12
  • Languages Common
  • Proficiency Bonus +2

Actions

  • Multiattack. The flameskull uses Fire Ray twice.
  • Fire Ray. Ranged Spell Attack: +5 to hit, range 30 ft., one target. Hit: 10 (3d6) fire damage.

Special Abilities

  • Illumination. The flameskull sheds either dim light in a 15-foot radius, or bright light in a 15-foot radius and dim light for an additional 15 feet. It can switch between the options as an action.
  • Magic Resistance. The flameskull has advantage on saving throws against spells and other magical effects.
  • Rejuvenation. If the flameskull is destroyed, it regains all its hit points in 1 hour unless holy water is sprinkled on its remains or a Dispel Magic or Remove Curse spell is cast on them.
  • Spellcasting. The flameskull is a 5th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). It requires no somatic or material components to cast its spells. The flameskull has the following wizard spells prepared:
    • Cantrip (at will): mage hand
    • 1st level (3 slots): magic missile, shield
    • 2nd level (2 slots): blur, flaming sphere
    • 3rd level (1 slot): fireball

Spells

Magic Missile

1st-level evocation

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Hencelle

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  • Earth Genasi, former monk
  • Tavern keeper at the Aki Matsuri (Fall Festival in Japanese
  • Master of Feasts - chief orgaznier of the festivals
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Lerissa

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  • tiefling bartender of the [[Raven’s Perch Tavern]] in Tannis
  • Former beast master ranger
  • Knows the local geography
  • Pet gray wolf, The Dutchess
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October “Toby” Daye

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Race/Class: Half-Elf Blood Hunter

Background: A quiet and enigmatic figure, Toby walks the line between light and shadow. Trained to hunt monsters and empowered by forbidden rites, she does what must be done without complaint. Though she rarely speaks at length, her sharp observations often cut to the heart of the matter. She’s the one who reminds the group of the larger threat—the Cult of the Eclipse—and keeps them focused even when distractions abound. When tough calls are needed, she steps up, whether that means offering her own blood as tribute or striking a deal with a shady figure like Blackbird to further their cause.

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