Posts for: #Item

Arcanroot Tobacco Pipe

Arcanroot Tobacco Pipe

Wondrous item, uncommon

This pipe comes with a pouch containing 27 (5d10) pinches of arcanroot tobacco.

As an action, you can consume one pinch to pack it into the pipe.

As a bonus action, you can light the pipe and blow the smoke onto a solid surface or object.

The smoke forms into a 1-foot diameter ring out to a range of 30 feet, which lasts 5 minutes.

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Bag of Starlight

Wondrous item, uncommon

This inky-dark bag glimmers softly in daylight and shines like a star in darkness, shedding dim light in a 10-foot radius. Inside the bag is complete darkness. The bag has 3 charges, and regains all spent charges daily at dawn.

As an action, you can expend 1 charge to reach inside and catch a handful of starlight like sand. This starlight can be used in either of the following ways:

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Dagger of Darkness

Weapon (dagger), rare

You gain a +1 bonus to attack and damage rolls made with this magic weapon.

You can use an action to cause a necrotic aura to coat the blade. The aura remains for 1 minute or until an attack using this weapon hits a creature. That creature must succeed on a DC 15 Constitution saving throw or take 2d10 necrotic damage. The dagger can’t be used this way again until the next dawn.

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Figurine of Wondrous Power (Onyx Dog)

Wondrous Item, rare

figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn’t enough space for the creature, the figurine doesn’t become a creature.

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Iron bands of binding

Wondrous Item, rare

This rusty iron sphere measures 3 inches in diameter and weighs 1 pound. You can use an action to speak the command word and throw the sphere at a Huge or smaller creature you can see within 60 feet of you. As the sphere moves through the air, it opens into a tangle of metal bands.

Make a ranged attack roll with an attack bonus equal to your Dexterity modifier plus your proficiency bonus. On a hit, the target is restrained until you take a bonus action to speak the command word again to release it. Doing so, or missing with the attack, causes the bands to contract and become a sphere once more.

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