The Weaver’s Final Ritual - Encounter Design
Encounter Overview
Location: The Ancient Sealing Grounds (where Nidhogg was originally imprisoned)
Party Level: 13
Encounter Difficulty: Deadly (Multi-phase boss encounter)
Duration: 6-8 rounds expected
The Battlefield
Key Features (Reference Map)
- Central Ritual Circle: Ancient arcane markings where the original sealing took place
- Elevated Platforms: Stone ruins providing tactical high ground
- Water Features: Dark pools that reflect the growing Shadowfell influence
- Broken Structures: Provide cover but may be damaged by the ritual’s energy
- Multiple Entry Points: Party can approach from various directions
Environmental Conditions
- Dim Light: Shadowy energy from the weakening barrier
- Unstable Ground: Some areas may crack or shift as reality warps
- Planar Bleed: Shadowfell energy seeps through as ritual progresses
Ritual Phases
Phase 1: The Ritual Begins (Rounds 1-2)
Portal Status: Flickering void appears above ritual circle
Weaver: Begins incantation, uses defensive spells and illusions
Manus: Engages party with restraint, testing their abilities