Posts for: #Tempus

Slumpet Espionage

Here is a structured plan to integrate Slumpet’s espionage thread based on his player’s responses, while keeping it subtle, impactful, and world-coherent:


🎭 Key Takeaways from Player Feedback

  • Yes, Slumpet is conducting espionage.
  • He uses Thieves’ Cant to contact a comrade for message drops.
  • He was “brainwashed” in prison to work with the dwarves.
  • The dwarves are likely a splinter group rather than an official kingdom faction.
  • He doesn’t want a solo side quest but does want an opportunity to get a message out.

🔧 Narrative Integration Plan

1. Establish Context Subtly In-World

Since the party doesn’t know about Slumpet’s espionage, introduce it via environmental or NPC prompts:

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Check-In Summary

Tempus Campaign Check-In: Survey Summary

Thanks to everyone who completed the survey! Here’s what I’m hearing from the group:

What’s Working Well

  • We love the world of Tempus - Everyone wants to keep exploring it
  • Combat and tactical encounters remain engaging for most players
  • The current storyline has momentum - everyone wants to see how this arc ends
  • Group chemistry is strong, with interest in collaborative storytelling

Areas for Change

  • Pacing: There’s appetite to move through story beats more quickly, potentially using time skips
  • Setting variety: Strong interest in exploring different parts of Tempus (desert, cities, ocean, other planes)
  • Character evolution: Mixed feelings - some ready for dramatic character endings, others want to continue current characters
  • System exploration: Most are open to trying different RPG systems (Shadowdark, Blades in the Dark, narrative systems)

What You Want More Of

  • Puzzle-solving and social challenges (convincing guards, sneaking out of prison without combat)
  • Character-driven roleplay scenes
  • Exploration and discovery
  • Big climactic moments

Moving Forward: My Proposal

Based on your feedback, here’s what I’m thinking:

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